Cartoon video ads, made end to end

Write a paragraph.
Get a finished ad.

Describe the product and the character. make.ad draws them, writes the script, sings it, animates every beat and hands you the mp4.

Seven stages · four of them stop for you · from $59 a month

The trade

You write the angle.
It does everything after that.

A brief is a paragraph and a few settings: the brand, who is in it, what it should look like, how long it should run. Everything downstream of that — the drawing, the writing, the singing, the cutting — is the studio's job.

  • Four stages stop and wait for you to approve them
  • Send any of them back with a note, in your own words
  • Or set it to run straight through, and come back to an mp4
One ad, seven stageslive
  1. Characteryour call01
  2. Scriptyour call02
  3. Voiceyour call03
  4. Scenesyour call04
  5. Clips05
  6. Assembly06
  7. Done07

Rendered on Kie, cut with ffmpeg9:16 · 720p

How it works

Seven stages, run one at a time.

A stage is minutes of rendering and real credits, so a failure costs one stage and never a whole ad — and you can step in between any two of them.

  1. 01

    Character

    One anchor drawing. Every scene is redrawn from it, so the face never drifts.

    you approve it

  2. 02

    Script

    Eight blocks of a direct-response script, and the ad copy that runs beside the video.

    you approve it

  3. 03

    Voice

    Sung, or read. Made before any picture, because the track sets the timing.

    you approve it

  4. 04

    Scenes

    One still per beat, each drawn from the character sheet you approved.

    you approve it

  5. 05

    Clips

    Every still animated for exactly as long as its line is sung.

  6. 06

    Assembly

    ffmpeg joins the clips and mixes the audio. No model involved.

  7. 07

    Done

    An mp4 in your workspace, and a link you can send to anyone.

The one that matters

The song is made before the picture.

A singer will not be hurried — asked for a length, it drops words instead. So the track goes first and every clip is rendered for exactly as long as its line is sung. Built the other way round, clips have to be slowed and frozen to cover the words, and you can hear it in the first three seconds.

Start an ad

Why it works

Six decisions that keep the ads watchable.

01

Reviews sit before the money

You see the character, the script and the sound before one scene is drawn, and the stills before they become clips. A still is one render; its clip costs about ten times that. A face that drifted is only cheap to fix before it moves.

02

Nobody types a model name

Model, resolution, aspect, clip length and voice all come off the form. The render tools take a prompt and a reference picture and nothing else, so no run can quietly spend your credits at a setting you never chose.

03

One story, one brand

A stage is told your brand, your promise, your audience and what it may never claim — and nothing else. Nothing another ad in the studio knows can wander into yours.

04

Send it back in your own words

Not happy with the script? Type what is wrong. That stage runs again with your note in front of it, and keeps everything you did not complain about exactly as it was.

05

A failure costs one stage

Stages run one at a time and each is claimed on its own. When one fails it says why on the ad, and you retry that stage — never the whole ad, and never the renders you already paid for.

06

Twenty at once, if you want

Give it a theme and a number and it writes that many angles — a different moment, a different setting, a different way in — then makes every one of them while you sleep.

Pricing

Credits every month, and every ad priced before it starts.

Rendering is what costs money, so a plan is credits, not seats. A stage that fails retries without spending more.

A credit is a cent. A default ad is about 1,040 of them.

Basic

most picked
$59/month

billed monthly

Get started
  • 6,500 credits a month
  • $9.08 per 1,000 credits

Professional

$119/month

billed monthly

Get started
  • 14,000 credits a month
  • $8.50 per 1,000 credits

Studio

$249/month

billed monthly

Get started
  • 32,000 credits a month
  • $7.78 per 1,000 credits

Scale

$1,000/month

billed monthly

Get started
  • 135,000 credits a month
  • $7.41 per 1,000 credits

Every plan includes

  • Every review gate: character, script, sound and stills
  • Batches of up to 20 ads from one theme
  • Every model on the menu, quoted before you submit
  • Videos stored, with a link you can send to anyone
  • Your brands and your ads, nobody else’s
  • Cancel whenever. What you made stays.

Top up

A busy month? Buy credits outright.

Kept until you spend them. The bigger packs come with free credits on top.

at list

5,000

credits

$50$10/1k
+10% free

11,000

credits

$100$9.09/1k
+18% free

29,500

credits

$250$8.47/1k
+20% free

60,000

credits

$500$8.33/1k
+25% free

125,000

credits

$1,000$8/1k

How credits move

  1. 1

    Quoted first

    Every ad is priced in credits from its settings before you submit it.

  2. 2

    Held, then spent

    The quote is held on submit and spent render by render. A failed stage retries without a new hold.

  3. 3

    The rest comes back

    Whatever the ad did not use is released the moment it finishes.

Payments and receipts are Stripe's; no card detail touches this site. Cancel whenever: the next renewal stops and every ad, brand and video in your workspace stays where it is.

Write the paragraph. See the ad.

Your workspace, your brands, your ads. Nobody else's — and nothing of yours anywhere else.

No card to look around. Nothing renders until you pick a plan.